Wandering
Moving with Openness
Summary
The Mature Warrior can move through the world with openness and receptivity, allowing experiences to unfold naturally rather than forcing predetermined outcomes.
"Wandering re-establishes the original harmony which once existed between man and the universe."
"All that is gold does not glitter, not all those who wander are lost."
Wandering
Not all movement needs a destination. The Mature Warrior wanders—moving through the world without a fixed goal, open to what he encounters. His wandering is not aimless escape but purposeful openness to discovery.
The Orphan wanders because he has no home and no direction. The Homebody never wanders, staying fixed in familiar territory. The Mature Warrior wanders with purpose, exploring without agenda.
Wandering requires several capacities:
Openness: The Warrior is open to what he encounters. He doesn't filter everything through predetermined goals.
Presence: The Warrior is fully present while wandering. He notices what's around him rather than being lost in thought.
Trust: The Warrior trusts that wandering will reveal what he needs to find. He doesn't need to control every outcome.
Comfort with uncertainty: The Warrior tolerates not knowing where he's going. He doesn't need a plan for everything.
Receptivity: The Warrior receives what wandering offers—insights, encounters, discoveries. He's not just passing through.
Return: The Warrior returns from wandering with what he's found. He integrates discoveries into his life.
Wandering might mean walking without destination, exploring a new city without a map, or letting a conversation go where it will. The Warrior's capacity for wandering keeps him open to life's surprises.
This openness creates discovery. When the Warrior wanders, he finds things he wasn't looking for. He encounters people and ideas outside his usual path. His wandering enriches his life.
The Warrior who masters wandering moves through the world with openness, discovers what he wasn't seeking, and returns enriched by unexpected encounters. Wandering balances action with open receptivity, creating space for both achievement and discovery.